Gallery/full/Thief-Deadly-Shadows-E95.jpg' alt='The Thief Game Free Download For Pc' title='The Thief Game Free Download For Pc' />Thief series Wikipedia.Thief is a series of stealth video games in which the player takes the role of Garrett, a master thief in a fantasysteampunk world resembling a cross between the Late Middle Ages and the Victorian era, with more advanced technologies interspersed.The series consists of Thief The Dark Project 1.Thief II The Metal Age 2.Thief Deadly Shadows 2.Thief 2. 01. 4. An expanded version of Thief The Dark Project, titled Thief Gold, was released in 1.Download. torrent Thief XBOX360.The series consists of Thief The Dark Project 1998, Thief II The Metal Age 2000, Thief Deadly Shadows 2004 and Thief.Download PC Game Sexy Beach 3 Free Download PC Download Free Sexy Beach 3 PC Game Full Download Download Sexy Beach 3 Download Free Game For PC.Download Overwatch PC Game 2016 full activated.Game full version install with InstallShield Wizard.Free PC GameLooking Glass Studios developed both The Dark Project and The Metal Age.After the studio had gone out of business in 2.Ion Storm Austin and began developing the third part of the series, Deadly Shadows.Eidos Montral was subsequently given the reins for Thief.GameplayeditThe main tactic of Thief is to avoid fights and instead sneak around the enemies.Thief is sometimes described as either a first person sneaker, sneak em up or a first person looter to emphasize this difference.Classification of the game has been slow coming, as three dimensional stealth games, such as Tom Clancys Splinter Cell and Assassins Creed, only became more common years after the first Thief.Another innovation employed extensively by Thief is the careful use of sound effects as an integral part of gameplay.Sound cues not only tell the player of other characters in the vicinity, but also indicate how much noise Garrett makes when moving about an area.Too much noise can alert nearby guards, who will grow suspicious and come looking for intruders.There are a variety of tactics to avoid being heard, however, such as walking gently, steering clear of noisy pavement, or using moss arrows to create a carpet that muffles the sound of footsteps.Thief-PC-Cover.jpg' alt='The Thief Game Free Download For Pc' title='The Thief Game Free Download For Pc' />In a similar vein, using light and dark became one of the most important strategies.A gauge at the bottom of the screen called the Light Gem indicates how visible the protagonist is.Entering deeper shadows or ducking makes the character less likely to be noticed.Walking about increases the risk of being spotted, and having a sword or bow drawn makes him very conspicuous in the game.The astute player is constantly keeping an eye on areas of light or shadow, guard patrol routes, and the type of terrain they are walking on, in case a hiding place is needed in a hurry.A light source, such as a torch or gas lamp, can be doused with a Water Arrow, creating an area of darkness in which the player may hide.Electrically powered lights, in all games, may simply be shut off by using a nearby switch or button however, if no light switch is available, the electrical light will not turn off by simply shooting a Water Arrow at it.In Thief Deadly Shadows, the player can simply pinch out a lit candle by pressing the use button on it.A guard or any civilian may notice if a light source has been put out, likewise if something valuable has been stolen.Another large component of game play in Thief, along with the stealth, is exploration.In most missions, especially in the first two Thief games, players can freely explore the game environment without much hindrance.Players are also free to experiment with how they approach the AI, as one may choose to take out all the AI either by blackjack, sword, or arrow, or one may choose to avoid any confrontation with the AI.Ghosting is a play style by which one tries to leave no trace behind them as they explore and complete the objectives in each mission.Thief The Dark Project 1.Released by Looking Glass Studios in 1.Dark Engine, Thief The Dark Project was considered by many to be a revolutionary game.The foremost defense of this position is that it was arguably the first morally ambiguous video game to receive a major release as one might expect from its title.Cast in the role of the thief, Garrett, the player can forgo all morality or choose to exercise restraint in multiple situations.This represented a departure from popular video games of the time, which tended to rely upon a Manichean conception of conflict along with black and white settings and objectives.Another groundbreaking facet of the game was that although it utilized a first person perspective, it was not an action oriented shooter like almost all other first person games.Instead, the emphasis was on stealth The character is unusually agile, but is not a particularly skilled fighter, and much of the gameplay involves using shadows to avoid enemies.However, for those who desire action, there are weapons available that allow direct confrontation.A skilled player can often break cover and go head to head with the enemies.An even more skilled player can stay in cover and never let the enemies know that he was there.The games original gameplay quickly developed a cult following.A re release of Thief The Dark Project entitled Thief Gold fixed various bugs and added three new levels mostly derived from, but not identical to, content that was planned for the original game but cut for budget or time constraints which contributed significantly to the existing plot.The package also contains bonus content such as the Drom.Ed Dark Engine editor, a behind the scenes making of video, and a desktop theme designed for Windows 9.Looking Glass was working on a similar re release of Thief II The Metal Age, provisionally entitled Thief II Gold, at the time they went out of business in 2.Thief II The Metal Age 2.Looking Glass Studios released the sequel to Thief in 2.Utilizing the same Dark Engine that powered the original Thief, Thief II had an almost identical look and feel, with at some points differences in architecture and technology caused by the events of the first game, and only minor graphic and programming improvements, such as colored lighting.The basic gameplay was also fundamentally similar to the original Thief, but many new elements had been added, including technological gadgets such as a remote eye camera.Other changes include an increase in the number of AI behaviors.Responding to criticism of the original Thief that more time was spent on combat than actually living up to the title of the game, the missions in Thief II were designed much more around typical thief like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters.In fact, the player encounters almost none of the monsters from the original Thief except for burrick dinosaur like creatures heads mounted as trophies in some of the mansions, and a few zombies, undead and ghostly apparitions.The designers stated that, unlike the original Thief, where levels were developed to suit the plot, in Thief II levels were designed first and making the plot work with them was somewhat of a retrofit.A re release of Thief II The Metal Age entitled Thief II Gold was a game in development by Looking Glass Studios before the company closed down in 2.It is believed to have been an expansion to Thief II similar to Thief Gold.Thief Deadly Shadows 2.A major departure from the first two games in the series, Thief Deadly Shadows was developed by Ion Storm rather than Looking Glass Studios albeit with many of the same people. 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The game was powered by the Unreal based Deus Ex Invisible War engine.Unlike the original two games, the third Thief was developed simultaneously for Windows and the Xbox.Because of all these factors, Thief Deadly Shadows was different and vastly updated from the first two games in the series in both appearance and gameplay.One of the games major new features was the ability to explore the City.While previous games sent Garrett straight from mission to mission, Thief Deadly Shadows allows him to walk the City streets between missions, where he can steal from passersby, spy on the townspeoples daily lives, and search for sidequests in addition to major story missions.Unlike sandbox games such as Grand Theft Auto III, the city is not one large continuous map, but rather several small neighborhood maps connected by load zones similar to Postal 2.The game also introduced an ability to switch between first and third person views, and to flatten against walls.In addition, the lighting engine was updated to accommodate moving shadows and light sources, which dynamically affected where the player could hide, an innovation originally precluded by the more technically limited Dark Engine.
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